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Unveiled last month, Project Titan is SideFX’s new in-house tech demo designed to test procedural workflows for creating 3D environment content inside Houdini that can then be used in Unreal Engine 5. Project Titan: building next-gen game environments in UE5 with procedural Houdini content The first tool from the project, the Cable Tool, is now available for download, alongside the alpha build of the Unreal Engine 5 plugin. The tools generate environment assets like buildings, scaffolding and vegetation as procedural Houdini assets, which can then be imported into the game engine via the Houdini Engine for Unreal Engine 5 plugin. SideFX has begun releasing the custom Houdini tools it developed for Project Titan, its in-house tech demo intended to test workflows for building 3D environments inside Unreal Engine 5 from procedural 3D content. Scroll down for news of the new free Project Titan tools.
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